


Production Base for concept vehicle entirely in 3D.
Test renders and further production shots for November. The interior has been entirely unwrap and appears black, the textures are preloaded to all surfaces and ready for painting. Most of the dash will be painted components and counsel sides and seats will be leather. This stage of the project will be completed in early January, I will then move on to the cage and driveline.




In these shots the right door and passenger seats are out as well as most of the headlights.

Magdalen production update
Interior: Is now ready for final texturing; there are basic materials on all those components for the time being.
Exterior: Needs textures as well, right now all components are displaying a red shader. The rubber trim, front and rear lights and lower rear valence all need clusters re applied to in order to separate them visually from the body.
Wheels: The wheels that are on the car are now being replaced with a new set. The drawings or actual working shots will be displayed shortly.
Rotation: It is expected for Tuesday morning to have a video rotation of the car in 3D. The rotations will then be improved upon to make final renders in a few months time featuring all the final textures, environments, HDRI’s…………….









